![]() “you’re next”) are anathema to desna, or if that matters (I won’t be picking up any divine abilities) Roleplaying Concept - a refugee from Nidal and adherant of Desna (not sure if some of these rogue feats (e.g. Mechanics Concept - ranged striking rogue, uses demoralize to acheve sneak attacks, more frequent criticals, and debilitations ![]() I’m not sure how to read the 1+ entry for bows/hands on this? Can I use that with a bow? Seems like the two handedness would be an issue. Maybe sneak attack can make up the difference?Īlso, question about the rogue’s poison feats. PPS - Shortbow seems neat because it doesn’t the volley trait, but I am concerned about the smaller damage die. PS - I started a new thread on this topic b/c I felt like my posts in the main thread were getting spammy. Still seems neat to be able to legit sneak in the dark though (and not be a goblin/dwarf/etc.). I know, I won’t be splitting from the party or anything. Oh, also I’m thinking of making a Nidalese human rogue with the Gloomseer ancestry feat and ultimately Darkseer as well. If nothing else, it seems like upgrading the one bow would be cheaper than two sawtooth sabers. Just curious if y’all think the idea is potentially viable or DOA. So I’m wondering if a short bow wielding rogue might be viable, and perhaps pickup a dedication into ranger as well to get feats like “Hunter’s Aim”. I had yet another character concept for the AoA adventure path.Ĭc we currently have plenty of melee and not much utility, I thought it might be fun/helpful to create a ranged rogue (plus I found another neat picture to use).
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